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Tutorial 1 for STM32CUBEF4 did not work

Posted on June 19, 2014 at 23:06Hi,I am following the instruction on UM1718 user manual, the section on Tutorial 1 from pinout to project C code generation using an STM32F4MCU). The following listed the codes generated by the code generator. I have ...

s23 by Associate
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STM32CubeMX 4.3.0 FW1.2 Known Issues

Posted on June 24, 2014 at 00:54With the new version of MX I will try to consolidate all issue here:USB CDC bug in the new STM32Cube FW_F4 V1.2.0 library[DEAD LINK /public/STe2ecommunities/mcu/Lists/STM32Java/Flat.aspx?RootFolder=/public/STe2ecommun...

joe by Associate III
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STM32Nucleo boards available for STM32F3 & STM32F0

Posted on June 24, 2014 at 18:17New Easy-to-Use STM32 Tools Add Support for Mixed-Signal and Entry-Level Microcontrollers    http://www.st.com/web/en/catalog/tools/FM116/SC959/SS1532/LN1847 development boards are now available for the STM32F3 (http:...

Adc doesn't work when timers are used

Posted on June 22, 2014 at 13:14 Hi , i am reading a value from an lm35 value with the adc .When it reaches a specified level , i trigger pin 8 on gpio A for a certain delay then shut it down and wait the same delay to restart the process if thi...

d4ng3r09 by Associate II
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OTP Flash using STM32F4CUBE HAL Flash driver and Keil

Posted on June 24, 2014 at 13:50I am not having great success using the HAL Flash driver to flash OTP on the STM32439I-EVAL board. I have used the example FLASH_Erase (under examples). I am using Keil MDK. I have added the line (around line number 1...

kcobler by Associate
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STM32F3 standart peripheral library

Posted on June 09, 2014 at 12:29Hello. I'm working with I2C at the moment, trying to Read data from ADXL345 accelerometer. I found out in lib ''stm32f30x_i2c.c'' that:void I2C_ClearITPendingBit(I2C_TypeDef* I2Cx, uint32_t I2C_IT){  /* Check the para...

10FPS using the FSMC

Posted on June 18, 2014 at 22:38 I have a C Function which tries to copy a framebuffer to FSMC RAM, which is connected to LCD. The functions eats the frame rate of the game loop to 10FPS. It seems copying from the SDRAM to FSMC is terribly slow, ...