STM32 MCUs TouchGFX and GUI

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TouchGFX Academy launch announcement!

Dear Community, We're excited to announce the creation of the TouchGFX Academy! The TouchGFX Academy is a new place to learn TouchGFX with concrete examples and to find answers to your questions when developing your UI. It includes tutorials of cour...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! CubeIDE don't generate C Files at all

Hello, at first im new in the STM32 world. Yesterday I set up the Touch GFX as "How to TouchGFX: Installing TouchGFX Designer for STM32 GUI applications" tells me. For that i delete all STM Programm tha i install pervius. Download lates Version and s...

Peter57 by Associate
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  • 10 replies
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Resolved! NeoChrom/GPU2D registers documentation

Will this peripheral ever be documented in detail? i.e. registers, interrupts, etc.Or even a lightweight/low level library would be acceptable.We may choose STM32U5 for a product but not if we are forced to use TouchGFX for good performance. 

robvos by Associate
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  • 32 replies
  • 35 kudos

determine which button was pressed on a screen

I have two buttons on Screen1.  Both interactions change screen to Screen2.  Can I determine which button was pressed when in Screen2View::setup?Or do I need to use a separate virtual functions and then create a variable setting the button called? 

FJB2069 by Associate II
  • 390 Views
  • 9 replies
  • 1 kudos