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New possibilities for the ultra-low power segment!

STM32U0 is the first Cortex-M0+ with a static consumption of only 160 nA in standby mode with RTC (Real-Time Clock) and 16 nA in shutdown. It also achieves 118 points in CoreMark and targets SESIP level 3 and PSA level 1 focusing on firmware code pro...

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MSP430 information memory equivalent inside the STM32?

Posted on May 25, 2018 at 11:17Hello,Is there inside the STM32L476 a flash memory reserved to user parameters?This memory would be the equivalent of the information memory of the msp430 competitor.If no, can I use any sector of the code memory?Can I...

Mich1 by Associate III
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STM32F032 CAN bus

Posted on May 18, 2018 at 12:01Turvey.Clive.002‌ Barkin.Tyler.001‌Hi Clive , I'm using the STM32F072 discovery board. In that i'm using the CAN peripherals CAN_Tx and CAN_Rx .Below is the circuit diagram of my connection. I'm using MCP2551 trans...

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Interfacing a Bluetooth Module with STM32L0xx

Posted on May 25, 2018 at 05:35Hello STM32 community,I'm working on a project to interface a Bluetooth module(Adafruit Bluefruit LE Friend) with STM32L073RZ. I'll be using HAL drivers and STM32CubeMX in this project. I'm new to STM32 environment. I ...

Ash G by Associate II
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HAL_UART_Receive() timeout issue

Posted on May 24, 2018 at 20:40Hi,I am using Nucleo-144 board connecting UART to my TI device using 250000 baudrate. I always got timeout no matter what timeout using.Seems the issue is UART_WaitOnFlagUntilTimeout() failed and return HAL_TIMEOUT.if(...

MOE behaviour on TIM1/8/20

Posted on May 09, 2018 at 16:39Hello forum,I am new to STM32 but familiar with programming DSPs/MCUs.I just bought a NUCLEO-F303ZE board and I am struggling with the PWM-Timer block. I have set up a CubeMX project and I achieved a project with a PWM...

stm32 m0 and firmware relocation

Posted on May 24, 2018 at 22:03According with the example these lines of code    #define APPLICATION_ADDRESS     (uint32_t)0x08004000    volatile uint32_t *VectorTable = (volatile uint32_t *)0x20000000;    uint32_t ui32_VectorIndex = 0;    for(ui32_...

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