STM32 MCUs TouchGFX and GUI

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TouchGFX Academy launch announcement!

Dear Community, We're excited to announce the creation of the TouchGFX Academy! The TouchGFX Academy is a new place to learn TouchGFX with concrete examples and to find answers to your questions when developing your UI. It includes tutorials of cour...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

How to switch screen from model.cpp?

The question was already asked but still not answered. I was trying to use:application().goto() functions but unsccesful.https://community.st.com/s/question/0D53W00000xqBlLSAU/how-can-i-switch-screen-from-model-class-in-response-to-external-event-bac...

manto.1 by Senior
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Hello I have a problem with my discovery bord "STM32F469I-DISCOVERY" when I use TouchGFX Designer and I only create a box (background) and a text area:

When I execute "run target" the compilation and flashing is successfully but I see nothing on the display of the board. When I do the same with simulator or with STM32CubeIDE everything is visible. The strange thing is when I add a button to my scre...

JHeyd.1 by Associate II
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Resolved! Color corruption of text in TouchGFX 4.18.1

I created my project in TouchGfx 4.15.0. Currently I'm using TouchGfx 4.18.1. After flashing/debugging ; color of the text which I've given in TouchGfx is getting corrupted. For ex : If I set red(235 ,64 ,61) color to some text, after debugging it be...

LMath.2 by Associate II
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