STM32 MCUs TouchGFX and GUI

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X-CUBE-TOUCHGFX 4.24.2 is out!

TouchGFX 4.24.2 is now out. Please follow this link to download it.Release details: Release date: December 18th, 2023 New TouchGFX Core Features: Added libraries for cortex M55.We're happy to share a new TBS in the TouchGFX Designer based on this co...

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TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! Where did the touch driver code go?

I’ve updated to IDE 1.2.1 and GFX 4.13. After a HARD uphill struggle, I finally figured out how to get a screen running on a 746 Discovery board. I can’t find how to enable the touch controller, though. In the previous software, this functionality wa...

vince by Associate III
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  • 29 replies
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Text invalidate problem

Hello!I put textArea to Screen. Here is code from Screen1ViewBase.cpptempText.setXY(489, 143); tempText.setColor(touchgfx::Color::getColorFrom24BitRGB(0, 0, 0)); tempText.setLinespacing(0); Unicode::snprintf(tempTextBuffer, TEMPTEXT_SIZE,...

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EEuge by Senior
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  • 1 replies
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How to change TouchGFX FrameBuffer to Big Endian?

Good afternoon all,I have an STM32 controlling a 320x240 LCD using an ILI9341 controller and communicating over a SPI interface. It all works perfectly, using my own interface routines, and almost works perfectly under my initial basic integration of...

NRobb by Associate III
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  • 9 replies
  • 1 kudos