STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

TouchGFX Code generating error..

I asked a question about "TouchGFX Code generating error" last time,but I haven't solved it yet,Soi I posted it again.https://community.st.com/s/question/0D53W00000KofEVSAZ/touchgfx-code-generating-error

HCheo.1 by Associate II
  • 512 Views
  • 1 replies
  • 0 kudos

TouchGFX Code generating error

TouchFGX Ver : 4.15.0Target Board : STM32f7508 DiscoveryAt startup and when I pressed "Run Target" or "Generate Code" the program shows://--------------------------------------------------------------------------------------------

HCheo.1 by Associate II
  • 932 Views
  • 3 replies
  • 1 kudos

Text Area flicker

Hello,I'm using an STM32F7508-DK, with a project generated by TouchGFX Designer 4.15. I have a Graph and a Text Area on screen with a wildcard that gets updated from Model::Tick() every frame, so this is my code:Model.cpp:void Model::tick() { model...

MMoln.1 by Associate
  • 478 Views
  • 1 replies
  • 0 kudos

XSemaphoreTake undefined

I follow the youtube tutorial and perform this. ​https://www.youtube.com/watch?v=bCppZf8FKYg&feature=share​B encounter the xSemaphoreTake undefined.Any ST Community or pro able help. ​./touchgfx/gui/src/model/model.cpp(18): error: #20: identifier "xS...

KLau.1 by Associate II
  • 1027 Views
  • 4 replies
  • 0 kudos

Garbage in framebuffer

Good afternoon to everyone!I have some problem with flushing or rendering.My settings:partitial framebuffer, 4 bloks, 16bpp, 32000 block size;internal RAM for framebuffer;use DMA2D and DMA2 for FMC (STM32F469);Problem - after start UI if we press "Re...

0693W0000059JZ8QAM.jpg 0693W0000059JZ3QAM.jpg
EHay.1 by Associate III
  • 1105 Views
  • 5 replies
  • 0 kudos

Multiple circles display leads to frame rate drop

Hello,Still me with my STM32H7 and my touchGFX project !I'm trying to do an animation with 3 circle whose radius are increasing. The problem is that when the 3rd circles animation (ie its radius is increasing) starts, the frame rate drops.Here is the...

0693W000004J6M7QAK.png 0693W000004J6MHQA0.png
AJT by Associate III
  • 1178 Views
  • 5 replies
  • 0 kudos