STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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Forum Posts

TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Where is the "Configuring-STM32F746G-DISCO" page?

Where is the "Configuring-STM32F746G-DISCO" page? I used to see this topic in the help center, but now I can't find it. The previous URL was "https://touchgfx.zendesk.com/hc/en-us/articles/360019884752-Configuring-STM32F746G-DISCO". Now this link can...

CGong.1 by Associate II
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  • 8 replies
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Frame buffers

Hello....Am currently working on STM32L4R9AI-EVAL board and i have so many doubts about frame buffering....1.when we have to use single frame buffer,when we use double frame buffer,and partial frame buffers and rendering time is less for single buffe...

prathima by Associate II
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  • 27 replies
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Custom Container

Can we add digital clock to custom container,? I have to display time on all the screens.I added digital clock to Custom Container but not getting how to write and where to write logic for timer (in custom container have to write timer logic or on ...

ABeck.1 by Associate II
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  • 5 replies
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Resolved! Cast custom container to Drawable*

I want to use container as Drawable*, so I can use methods like moveTo() etc. to move the container around.I have my container in View, which is selectorboxContainer, which inherits from selectorboxContainerBase, which inherits from touchgfx::Contain...

Tuoman by Senior II
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  • 1 replies
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Resolved! 2 fonts for a text area

Hellois it possible to set 2 fonts for a text, for exemple i have following text that must be i the middle of the screen: <value>%I want value wildcard to be in 17px and % char in 20px, is it possible ?If it is not possible, i have to use 2 text area...