STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

TouchGFX, STMCube, Converting to Double buffering

I have a Newhaven 800x480 display connected to the STM32F746G-DISCO board.Finally got the display and the touch working. It is currently using a single buffer @ 0xC0000000 SDRAM.There is some artifacts when the screens change with the cover process....

MEder by Associate III
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Is this data model safe

In order to implement my ui component more independently, I design it this way.// subclass of containerMyComponent::MyComponent(){ // init some ui // ... Application::getInstance()->registerTimerWidget(this);}MyComponent::~MyComponent(){ Application:...

shark by Senior
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Resolved! Touch GFX additional software window is empty

Hello I am trying to use Touch GFX. In CubeMX I installed the related software pack:When I open the additional software part there is no option I can enable Touch GFX, it is simply empty:How can I enable it from CubeMX? Thank you beforehand.

0690X00000Bwig6QAB.png 0690X00000Bwig1QAB.png
GunkutA by Senior
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Resolved! What is OSWrappers::takeFrameBufferSemaphore used for?

In my opinion, the framebuffer lock is used to prevent the mutual exclusion of the framebuffer, but touchgfx itself runs in a single task, so is this lock used to prevent the simultaneous access of touchgfx software rendering and dma2d rendering? The...

bxiao by Associate
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