STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

TouchGFX function stay blocked in a function of dma.c (dma.o code). So model tick is no more executed. Previously blocked in OSWrappers::takeFrameBufferSemaphore().

Previously I had a problem of semaphore, touchgfx was waiting for a semaphore that never come ( in function takeFrameBufferSemaphore osSemaphoreAcquire(frame_buffer_sem, osWaitForever))We use touchGFX with a LPC mcu and we still use version 4.9.10 - ...

JNico.2 by Associate II
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  • 4 replies
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Resolved! Creating a TouchGFX (FreeRTOS) project for STM32F7 with CubeMX and KEIL ARM6 Compiler

Hi guys,I recently started working with TouchGFX and made some demos for the STM32F769-DISCO which all ran smoothly. Now I wanted to switch to the ARM6 Compiler and everything went down the drain, a lot of TouchGFX and FreeRTOS Compiler errors.I trie...

SDRAM configuration and MPU generated by TouchGFX

Hello,I'm working on a STM32F769I-Eval Board, and generated a TouchGFX project for it.My project is working fine, but I have some questions about the SDRAM configuration and MPU generated by TouchGFX.When loading the ioc file, in the FMC, I can see t...

ANauz.1 by Senior II
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Resolved! Add TextAreaWithOneWildcard WITHOUT designer project.

Hi, AllI have a fine working project but i don't have a designer project files.I want to add a TextAreaWithOneWildcard modifying only source code.I was using this article as a referencehttps://support.touchgfx.com/docs/development/ui-development/ui-c...

JSmit.11 by Associate II
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  • 5 replies
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TouchGFX 4.16.0 issue with L8_RGB565 format

Hey,today I updated my project from touchgfx 4.15.0 to 4.16.0. I noticed problem with L8_RGB565 format of image as you can see it on the picture (picture is from my custom board) : My board is based on STM32H7 MCU. My frame buffers are 16bit. In the ...

0693W000006GaqEQAS.jpg
JLakn by Associate II
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Fontconverter not backward compatible ?

I am using Touchgfx 4.13.0 in my application for a while and decide to upgrade to 4.17.0 (about time you can say). But it seems that the font management evolved, and as my product is upgradable OTA, I cannot really afford to resend all fonts in bluet...

SBACO by Associate III
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  • 15 replies
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Resolved! Wrong Color on device if set with getColorFromRGB but correct on simualtor after upgrading both, touchgfx to 4.18 and stm32f4 firmware from 1.26.1 to 1.26.2

If I set the color of a box widget with setColor and the touchgfx::colortype is 0xFF494949, the color on the LCD is blue but not grey. This problem happens after the updates. The color value is produced by Color::getColorFromRGB() from the 3 base col...

awiernie by Senior II
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  • 2 replies
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