The Angle(Quaternion) moves more (2 times or 3 times) when using MotionFX
When I use MotionFX, Quaternion seems to be moving more. So when I multiple 2 or 3 on Gyro output, It moves well. But when I move fast, It moves more and it returns to its correct place. I attach my code. (multiple 2 on gyro output)Gyro, Accel...