STM32CubeIDE (MCUs)

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STM32CubeIDE 1.17.0 released

We are pleased to announce to you that the release 1.17.0 of STM32CubeIDE is available. What is new in 1.17.0: Microcontrollers, microprocessors, and board lists aligned with STM32CubeMX: Added the support for the STM32N6 seriesAdded the support for ...

Read multiple ADC channels using DMA not working.

Hi, I am trying to read multiple ADC channels using DMA method. I am not able to read values. I am not sure what wrong i am doing. /* ADC1 init function */ void MX_ADC1_Init(void) { ADC_ChannelConfTypeDef sConfig = {0};   /** Common config */ ...

RBV by Associate II
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How I can change glodal encoding?

Hello,I have changed Preferences->General->Workspace->Text file encoding to Default (windows-1251).After clicking 'Apply and Close' IDE striongly restores this property to UTF-8.I have to use windows-1251 encoding in my project.Nevertheless I see 'À�...

KMiha.1 by Associate
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Resolved! Can't use different RAM Section

Hello,I'm working with STM32H7 and STM32 Cube IDE,I add this in linker script :/* Memories definition */ MEMORY { DTCMRAM (xrw) : ORIGIN = 0x20000000, LENGTH = 128K ITCMRAM (xrw) : ORIGIN = 0x00000000, LENGTH = 64K RAM_D1 (xr...

Debugging hardfault

Hello, I need suggestion in debugging hardfault. I got stack as below, I am kind of unsure how to debug it. CFSR value is 0x00020000 means its INVSTATE.

0693W000007AuZ0QAK.png

avoid flash erasing when debugging

Hello,My simple application should read some configuration which I put by CubeProgrammer from 0x0800C800, I want to debug the application but seems the debugger erases the flash at all. Could you tell me please how to prevent full internal flash eras...

YGU.1 by Associate II
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Resolved! STM32CubeIDE: Icon Decorators: exclude resource from build

Hi,I'm seeing some odd behavior with the icon decorators on excluded source files:Create a new STM32 project with everything as defaultBuild the project ... all goodAdd a source file, say demo1.c that contains a single functionAdd another source file...

KayJay by Associate II
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  • 6 replies
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