STM32 MCUs TouchGFX and GUI

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TouchGFX Academy launch announcement!

Dear Community, We're excited to announce the creation of the TouchGFX Academy! The TouchGFX Academy is a new place to learn TouchGFX with concrete examples and to find answers to your questions when developing your UI. It includes tutorials of cour...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! Posible bug in Touchgfx Keyboard ?

Hey, I'm working on custom board Touchgfx project and I'm using Keyboard widget for text input. During testing I found out that keyboard Cancel event is not working properly.Description of problem: When i click and hold on one of keys and drag out of...

JLakn by Associate II
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Problem adding a new virtual function to Touchgfx stopsSTMCubeIDE compiler if I try to include definition in relevant screen hpp file.

Everything looks ok and seems the same as all examples however trying to declare any new virtual functions gives me an error so I guess I'm doing something wrong. See code extracts below :-Code extract from Screen1ViewBase :-class Screen1ViewBase : p...

Brotech by Associate
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  • 2 replies
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TouchGFX bootloader, dfu posibilities

Hi, I have been building on a demo STM32F746g-DISCO touchgfx application for a little while now.My next thing I want to acheive is software update. I realised that the application do not fit in the internal flash.So I am thinking about my options. Ei...

RPipi.1 by Associate II
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  • 1 replies
  • 0 kudos