STM32 MCUs TouchGFX and GUI

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Forum Posts

TouchGFX Academy launch announcement!

Dear Community, We're excited to announce the creation of the TouchGFX Academy! The TouchGFX Academy is a new place to learn TouchGFX with concrete examples and to find answers to your questions when developing your UI. It includes tutorials of cour...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Touchgfx color inversion

We are working on the TouchGFX with STM32H7 controller , able to display the images but colors are getting inverted on the LCD. TouchGFX and LTDC configuration looks fine. So what may be the issue.For Black <--> White Blue <--> Yellow Re...

KM L.1 by Associate II
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Resolved! H750 PartialFrameBuffer

I use H750VBT6 FMC driver 800 * 480 LCD, due to internal SRAM is less than 800 * 480 * 2, so use PartialFrameBufferManager method.Because there is no TE pin in my LCD module.So I selected disabled when Cubemx generated the Partial Framebuffer VSync o...

lxw by Senior
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fastest method of drawing one pixel

Hello! I have a good 3d library https://github.com/FabioRM/dsp3D The author of the library ran it on STM32F746 . The library has the functionvoid dsp3D_LL_drawPoint(uint32_t x, uint32_t y, color32_t color) { if(x < minX) minX = x; if(x > maxX) ...

EEuge by Senior
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  • 5 replies
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