STM32 MCUs TouchGFX and GUI

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TouchGFX Academy launch announcement!

Dear Community, We're excited to announce the creation of the TouchGFX Academy! The TouchGFX Academy is a new place to learn TouchGFX with concrete examples and to find answers to your questions when developing your UI. It includes tutorials of cour...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

TouchGFX DESIGNER run simlator error

Dear all.​The phenomenon does not occur in "Generate Code", it appears in "Run Simulation".The source is a file shared through "git", so some folders were not created.The error that occurred in STM32cubeIDE because the folder was not created has been...

TLEE.3 by Associate
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Resolved! Tearing effect happens randomly after reboot

STM32H750 with external flash and SDRAMTouchGFX version: 4.13.0CubeIDE version: 1.3.0display size: 480x272(landscape), but I config the display orientation in portrait in TouchGFXcolor depth: 24bitshttps://drive.google.com/file/d/1zCucWuLi5BSJUm0VCHa...

JLee.32 by Associate III
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Resolved! How rotation works in texture maps?

Hello; I try to undestand touch gfx watch application. I could not understand how the pressure arrow is rotating without any interaction algorithm. Is the rotation of texture map related with orego? What makes the 2 step forward and 1 step backward, ...

limit_SKY by Associate II
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  • 4 replies
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