STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! Common pop-up for all screens

I need to show a pop-up window when a particular condition satisfies. I created a model window and showed it when the condition satisfies. However, when I have multiple screens, do I have to create this model window each and every screen? Is there a ...

BGuth.1 by Senior
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  • 3 replies
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How to interface TSC2007 touch controller

I am integrating a TSC2007 touch controller on a Nucleo H7A3 board. I have created a simple test screen with TouchGFX. I also created a driver that senses touch from the TSC2007 via a GPIO pin and added the X and Y state values to the STM32TouchCon...

radioman by Associate II
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Configuring a project (generated by TouchGFX) using CubeMX leads to linker errors like " undefined reference to `HAL_ADC_Init' "

I have an STM32H745I-disco board. I created a TouchGFX project for it (with some simple graphical objects). Then I imported it to CubeIDE. At first, the project could be built without error. But after enabling an ADC module I got a linker error undef...

kamin by Associate
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  • 3 replies
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TouchGFX_Task is missing when using Keil

In TouchGFX 4.19.1, I have the following problem:When I set up a project via designer and then switch the IDE to Keil via CubeMX, the function void TouchGFX_Task(void *argument) { touchgfx_taskEntry(); }vanishes from the file app_touchgfx.c.When ...

Pirol by Associate III
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  • 6 replies
  • 1 kudos

handleGestureEvent in Screen class

I'm trying to use handleGestureEvent in Screen.But handleClickEvent and handleDragEvent are called correctly, and handleGestureEvent it is never shouted!Should the "fire" of this event in the Screen class be activated in some way. I could not find an...

Question about LCD-TFT controller

I am new to STM32H7xx, and in the datasheet of these microcontrollers I read:"...The LCD-TFT display controller provides a 24-bit parallel digital RGB (Red, Green, Blue) and delivers all signals to interface directly to a broad range of LCD and TFT p...

imarz.1 by Associate III
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  • 1 replies
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[TouchGFX] Reusable Modal window on every screen?

Hi everyone,I'm currently working on a project where the device has to continuously read files from USB but where a user can also plug the device into a computer and mount it as a USB device to transfer and delete files and what-not. Now, I can detec...

Resolved! How to get list layout click value

I can use listLayout add() item and remove() item good, but I don't knowhow to get selected item number on callBackHandler()?Have any example for me to study ?​void Screen2View::callBackHandler(CustomContainer2 & cc_1){​ listLayout1.remove(cc_1); inv...

YCF.1 by Associate III
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  • 3 replies
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TouchGFX how to get the type of my Drawable

Hi,I have multiple Drawable on my screen and I want to change the color. I decide to iterate through my screen and depending of my drawable perform some modification. Right now I am using typeid() to extract the Drawable, it work for some Drawable bu...

aabba.1 by Associate III
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  • 2 replies
  • 0 kudos