2022-05-24 11:15 PM
Hello,
I am working on a big project where the debugger from STM32CubeIDE stopped to work unfortunately but the code can compile and run in the other hand. The project use a touchscreen with TouchGFX and vendor code template with FreeRTOS layer.
To understand where the problem comes from, I have strongly lightened my code by keeping only 2 screens and the minimum of code possible but the debugger still does not work.
When I launch the debugger, it gets stuck on a Hard Fault in FreeRTOS that you can see in the image below.
I am wondering if the debugger needs to use MCU's memory to run ?
If so, maybe it is the cause of my problem as I can see the following memory usage as below:
Do you have any idea why the debugger doesn't work?
It's frustrating because my code works but the debugger does not...
Best regards,
Savanne
2022-05-29 10:54 PM
Here is my debugger configuration that works with small project but not on big one: