STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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Forum Posts

TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Partial Frame Buffer not updating

Hi all,I'm trying to use the partial frame buffer feature and I get the first two partial frames (40 lines), but TouchGFX does not seem to update the screen into the partial buffer.  Just using TouchGFX no DMA, and no ChromArt. My home screen is :But...

Archer_Lawrence_0-1754587554422.png Archer_Lawrence_1-1754587770711.png

Resolved! How does Clicklistener work?

HelloI'm an amateur Touchgfx user.I've completed many challenging tasks with Touchgfx, but I need a very simple one.I want to set the output port high for the duration of a keystroke.I used the ClickListener instructions in the program, but they didn...

mehmet06 by Associate II
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TouchGFX Build Error

Hello, I am working with TouchGFX Designer version 4.25.0 and STM32Cube IDE 1.13.2 .Since today my build process does not work anymore and I get errors that some of the .hpp files are not existent. error notificationsI did double check the "missing" ...

Screenshot 2025-07-30 114012.png
Alx237 by Associate II
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