STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

TouchGFX with Zephyr RTOS on STM32H745

Hi Community, We are exploring the migration of our FreeRTOS-based firmware to Zephyr. Our current design heavily relies on TouchGFX (provided by ST) for controlling an 800×480 touch display. Here are some key details of our setup: TouchGFX with exte...

Replace a Display

Hi, I’m working with an STM32H7S78-DK board and I want to replace the current display with a new one that has a resolution of 480x272. I’d like to know if this is possible, and if so, what steps or considerations I need to follow to make it work prop...

Resolved! Text with wildcard not working, help!

This is one of those problems where I spent more hours than I care to explain.I've got a text box configured with a wildcard:In Designer, I've got a typography set to Voltage, 20px:Here's the typographies:Screen1ViewBase.cpp entry looks like this:   ...

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LVGL with LCD display using LTDC

Hi all i used LTDC hardware inside the STM32f429 discovery board to drive an external 24 bit RGB display in 16 bit mode . full GUI is designed in LVGL library , I was able to build it and flash it. I got the output on the display but with few issues ...

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b1aze by Associate II
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