STM32 MCUs TouchGFX and GUI

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X-CUBE-TOUCHGFX 4.23.2 is out!

TouchGFX 4.23.2 is now out.Please follow this link to download it.4.23.2 Release details:Release date: March 14th, 2024Bugfixes in TouchGFX Designer:Fixed a bug where TouchGFX Designer would not close properlyBugfixes in TouchGFX Core:Fixed issue wer...

LouisB by ST Employee
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TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

blockCopy function not called with TGFX 4.23.2

Hello,I started a new design based on an STM32H745XI with a 480x272 TFT screen.I have some experience with TouchGFX with a previous design on an STM32H7B3 with the same screen but this development is stucked at the TouchGFX 4.17 revision.My problem i...

PJEN by Associate III
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Event dispatching/bubbling and event interception

Hello, I am trying to understand how and in which order exactly events are dispatched to drawables in the draw tree. I was not able to find any information regarding this topic on the touchgfx documentation website. I have two use cases for which thi...

clickable-items-in-scroll-listsvg.jpg nested-scroll-list-and-scroll-container.jpg
FayS by Associate II
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  • 4 replies
  • 2 kudos

touchgfx external flash problem

Hi,I am using touchgfx with STM32H743 mcu. When i store the pictures(png) in internal flash everthing works fine but when i change the project from touchgfx for store pictures in the external flash(W25Q128, QSPI), colors are wrong for the whole scree...

Resolved! HAL.tick() stops debug

Hi gm, I am creating a project in STM32CubeIDE with touchGFX, right now the project builds, but when i pass it to the board the screen shows white, and when debugging I noticed that when it gets to the line tick() in                              HAL....