STM32 MCUs TouchGFX and GUI

cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

X-CUBE-TOUCHGFX 4.24.2 is out!

TouchGFX 4.24.2 is now out. Please follow this link to download it.Release details: Release date: December 18th, 2023 New TouchGFX Core Features: Added libraries for cortex M55.We're happy to share a new TBS in the TouchGFX Designer based on this co...

OsmanSOYKURT_0-1734955106312.png

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! Wrong position of a "." on a Button with Label

The position of the text containing only a dot on a Button with Label is wrong. Left picture is a screenshot from TouchGFX Designer, where the dot is well aligned. To the right a framebuffer-screenshot of the actual application running on target hard...

Dot in the Designer.png 2023-07-10 15-06-04 Screenshot.bmp
t.decker by Senior II
  • 952 Views
  • 2 replies
  • 2 kudos

Mikroe Fusion V8 - Touch Interface

Hi all,Lately I purchased the FusionV8 board by Mikroe to play around with. Currently I have a STM32F407ZG mounted on it, but I can change it with a douzens of other STM's. Also included a 7 inch tft capacitive board to do some testing with.I was won...

jdammerz by Associate
  • 538 Views
  • 0 replies
  • 0 kudos

TouchGFX 3d Graphics support

Is there any form of 3D graphics drawing support? I have a matrix of temperature sensors data which would be easier to view and understand their positions on the real world as 3D points. What I want to achieve is some kind of 3D heat map where each s...

Dolence by Associate III
  • 568 Views
  • 0 replies
  • 0 kudos

Resolved! Can not convert my project to TouchGFX 4.22.0

Hello ST Team,I have a huge TouchGFX project (80+ Screens, several Containers,  400+ images), which I am currently working at using version 4.21.4 (generated with Cube V. 6.8.0). This version is working perfectly. I can generate code, add screens and...

GS1 by Senior III
  • 1177 Views
  • 3 replies
  • 4 kudos

Resolved! STM32 VS Code Extenstion with TouchGFX

Hi,I'm having an issue building TouchGFX project in new VSCode extenstion. When building cmake is throwing an error:cannot find -ltouchgfx-float-abi-hard: No such file or directory.Project is builiding and compiling in STM32CubeIDE just fine.

xmisgu by Associate
  • 1094 Views
  • 1 replies
  • 1 kudos

Unicodechar to char

How to change type from Unicodechar to char? I'm trying to pass char to model like this, but it only passes one character. What I am doing wrong?  

heyo_0-1689660758663.png
heyo by Senior
  • 1050 Views
  • 2 replies
  • 3 kudos

SDRAM MPU configuration

I store "FrontendHeap" to my external SDRAM and in the text appears question mark and when I want to change screen it crashes at specific screen.I configured my SDRAM   void MX_FMC_Init(void) { /* USER CODE BEGIN FMC_Init 0 */ /* USER CODE END F...

Photo 2023-08-02 10 27 44-min.jpg
heyo by Senior
  • 1365 Views
  • 4 replies
  • 0 kudos

TouchGfx custom container

Is there any way to update 4 textarea with a single invalidate call? Or is there any way to add multiple text area in a custom container and update all text area with a single call of invalidate?

spate.2 by Associate III
  • 1647 Views
  • 6 replies
  • 0 kudos

TouchGFX Arm Cortex-M3 support

I know, there are a lot of posts about this topic. But I am curious that there is any new improvement.I am working on the STM32F207 series MCU. I built the code by using the core library for Cortex-M0. But I don't know that it will work or not. Did a...

hsynk by Associate II
  • 537 Views
  • 0 replies
  • 0 kudos