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Is in next version 4.26 planned correct GPU with L8 assets ?

MM..1
Chief III

Hi, maybe now reported, but seems no solution. 

My design uses U599 with GPU2D. Many images is svg ok. But for example toggle buttons is generated as pngs.

For save flash space i preffer L8 as default image format, but here TGFX fail in render animation . For example cover south change screen with this buttons show failing renders. Require change images to ARGB8888 result to fine animations, but 4x more storege. In 2025 absurd situation.

Next question is how manage change colours in presets in designer. For example same toggle buttons variants ...

1 REPLY 1
JohanAstrup
ST Employee

Hello @MM..1.

Thank you very much for reporting this issue!

This is a bug introduced in 4.25.0. It will be fixed in 4.26.0.

As a temporary workaround, you can use L8 + compression. By doing this, the images will be rendered with software, and the bug will not occur. As a side effect, this approach will save additional flash memory. However, it will result in slightly higher render time and CPU load.


Best regards,
Johan