STM32CubeIDE (MCUs)

Ask questions on STM32CubeIDE. Discuss how to build, debug, configure, and optimize your project as well as how to use our software tools.

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STM32CubeIDE 2.0.0 released

We are pleased to announce that STM32CubeIDE 2.0.0 release is available. STM32CubeIDE is now independent from STM32CubeMX. With this release, device configuration, previously handled within STM32CubeIDE via STM32CubeMX, is now exclusively available t...

Aimen1 by ST Employee
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STM32CubeIDE 2.0 release - early heads-up!

Starting from the release in November 2025, STM32CubeIDE and STM32CubeMX will be available exclusively in their standalone versions. STM32CubeMX will no longer be integrated inside STM32CubeIDE. Instead, the two tools will be interoperable in the sam...

Sources from ST licensed "AS-IS": What does it mean?

I implemented an application for an STM32 MCU with the STM32CubeIDE. I'd like to publish it as open source under the GPLv3 license on Github. Different licenses apply for the source code from STMicroelectronics, which my application is based on: the ...

AN..1 by Associate II
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  • 8 replies
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Renaming a SMT32CubeIDE project.

I have a project folder named 'myProject' on my hard drive. I want to rename it to 'myProjectOld'. How do I do this in SMT32CubeIDE? I tried using the 'rename' function however it only renames the project in SMT32CubeIDE and not the directory on ...

LMorr.3 by Senior II
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  • 2 replies
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STM32CubeIDE 1.9.0 Tracebuffer full!

I'm running a debugee (DIYMORE STM32F407VGT6 Board) attached to SWD link adapter of a STM32F407G-DISC1 with onboard MCU disabled.I'm logging Debug messages from my C-Application using the follwoing code:while (1) { /* USER CODE BEGIN 3 */...

Debugging with Visual Studio Code

Hi, I hope to don't be off topic.Usually I use Visual Studio Code and I tried to use it for develop and debug on STM32.Unfortunately I can't debug my firmware looking at the variables in real time.I can look them only when I reach a breakpoint.With S...

SDall.11 by Associate III
  • 8900 Views
  • 6 replies
  • 0 kudos