STM32 MCUs TouchGFX and GUI

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TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

CubeMX 5.1.0 GFX Simulator setup

There is a new feature in CubeMX,  the GFXSimulator.  ​If I import settings the configuration then gets populated with the Simulator settings.  Seems backwards, and produces Clock errors.I copied the Configuration to the simulator settings. Is the fo...

MEder by Associate III
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Flicker appears when configure LCDConf to GUICC_M888

I created a project based on STM32Cube_FW_F7_V1.15.0, using the STM32746G-Discovery project. I have my own hardware using STM32F767 with external SDRAM at 16bit bus, and Nor flash via QSPI. My hardware has a 10 inches LCD with 24bpp RGB interface and...

jcaza by Associate
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Resolved! STM32 BSP Documentation?

Posted on January 12, 2018 at 03:14I've just purchased an STM32F469 Discovery development board.  I've got the latest version of STM32Cube and able to build and run various examples on the board.  What I'm not finding is some decent documentation fo...

Touch GFX : error during code generation

Hi,I'm using touch GFX designer 4.10 to make a simple application on the STM32F429 discovery.I opened Touch GFX designer, I create my first application based on the STM32F429 discovery, I try to run on simulator, on target and generate the code ==> i...

JEN by Associate II
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  • 1 replies
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Screen redraw

Hi, I have a problem redrawing the screen after changing the content. I am using FreeRTOS and TouchGFX runs in one task, and the modifications runs from a different task.The constructor of the screen adds all drawables to the screen object. But they ...

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kvl by Associate II
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A scroll wheel bug in Designer

I have to try used the scroll wheel item in my design.I set the Item Template and set number of items to 7, but the code of viewbase.hpp always 4 and viewbase.cpp is 7.Code is like below..hpp : touchgfx::ScrollWheel scrollWheelFile;  touchgfx::Dra...

achan.12 by Associate II
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TextureMapper and ORIENTATION_PORTRAIT

HiI have som problems using ORIENTATION_PORTRAIT. I got an display physically in landscape orientation, but optionally used in portrait orientation.Texts and lines works fine but images are not rotated automatically. :(But I am surprised that images ...

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kvl by Associate II
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  • 1 replies
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