STM32 MCUs TouchGFX and GUI

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Forum Posts

Join the TouchGFX contest now!

Hey everyone, for those who haven't seen the announcement in the community blog, I'm also announcing this here :) We're launching a contest focused on custom containers!  Custom containers have been a hot topic on our forum, and we love seeing the en...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

No longer be able to import GUI on touchGFX

I can't no longer import TouchGFX GUI, every time i try i get :" Import failed, UI is not compatible, but it is, same display size, even same board keep saying that. also ruin my project because when he try to import the GUI, he delete some elements ...

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Zui by Senior
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  • 13 replies
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getMCULoadPct() function

HelloI want to know the MCU Load, so I found this function McuLoad = touchgfx::HAL::getInstance()->getMCULoadPct();I call it in void Model::tick()But I always get 0, whatever I do it alwsys returns zero, so I don't think it's working well,so, how cou...

qqAnton by Senior
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  • 24 replies
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Error while running GraphApplication

I am trying to implement the Graph widget ( http://sw-center.st.com/touchgfx/TouchGFX/Community/GraphApplication.zip) in touchGFX but i am getting the following error,The imported project ".\touchgfx\4.8.0\touchgfx\config\msvs\touchgfx_sdl2.props" wa...

MGous by Associate
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  • 1 replies
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Scroll list with clickable items

Hello,I've created a scroll list that contains clickable items (the idea is to be able to edit them by keeping a given item selected for a certain period of time). The items received click events through a clickListener. However, it's now almost impo...

GMeur by Senior II
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  • 8 replies
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Resolved! Working with Callbacks

Hi,I am trying to get a simple numpad on screen working by using callbacks, rather than virtual functions.Here is the Screen1View.cpp. #include <gui/screen1_screen/Screen1View.hpp>   Screen1View::Screen1View() : // TextClickedCallback(this, &Screen1V...