STM32 MCUs TouchGFX and GUI

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X-CUBE-TOUCHGFX 4.24.2 is out!

TouchGFX 4.24.2 is now out. Please follow this link to download it.Release details: Release date: December 18th, 2023 New TouchGFX Core Features: Added libraries for cortex M55.We're happy to share a new TBS in the TouchGFX Designer based on this co...

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TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

4.11 Can not create/open project

I check the log, it will pop this error:System.ArgumentException: 已添加了具有相�?�键的项。(An item with the same key has already been added)  在 System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)  在 System.Collections.Generic.Dictionary`2.Ins...

DJin.3 by Associate
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TouchGFX 4.10.0 and MSVS 2019

I am new to coding in touchgfx. i am using touchgfx 4.10.0 version and microsoft visual studio 2019. Depends on version, is there any difference in coding method?I followed one button example, which was already available in touchgfx examples. I devel...

YK.10 by Associate II
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CubeMX 5.1.0 GFX Simulator setup

There is a new feature in CubeMX,  the GFXSimulator.  ​If I import settings the configuration then gets populated with the Simulator settings.  Seems backwards, and produces Clock errors.I copied the Configuration to the simulator settings. Is the fo...

MEder by Associate III
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Resolved! STM32 BSP Documentation?

Posted on January 12, 2018 at 03:14I've just purchased an STM32F469 Discovery development board.  I've got the latest version of STM32Cube and able to build and run various examples on the board.  What I'm not finding is some decent documentation fo...