STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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Forum Posts

TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Cannot run target or simulator

Hello, I cannot run target nor run the simulator eventhough I can debug the solution file from VisualStudio. There are no errors in the VisualStudio. So what might be the reason behind that? Detailed Log is showing tons of errors and failures. Here i...

GunkutA by Senior
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  • 6 replies
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Resolved! Plans for a "Hello TouchGFX World" project tutorial?

I want to start with TouchGFX, but I see too much people in this forum struggling to do a basic project for a development boards from ST. I imagine how hard it should be a custom board.Has ST plans to release a basic step by step tutorial showing how...

Asantos by Senior
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  • 16 replies
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How can I get started with OV2640 camera module?

Hi!I have a STM32 F446RE Nucleo board and that bord have DCMI included.I wonder if I only need to connect the OV2640 camera module to the GPIO's of F446RE and then I'm done?Or do I need to write some more code?Where do I start?The only information I ...

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DMårt by Lead
  • 2750 Views
  • 4 replies
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Resolved! TouchGFX removed from Graphics Middleware in CubeMX?

Hello I cannot see an option to enable advance graphics in STM32CubeMX in order to use TouchGFX. (In order to see graphics windown in middleware.) In the new update log it was written that they no longer support TouchGFX and Stemwin. Is it the reason...

GunkutA by Senior
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  • 2 replies
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Resolved! Workflow for TouchGFX on STM32H7 devices

Dear all,I still haven't understood how the workflow should be for applications that use TouchGFX on STM32H7 devices. As far as I understood there is not graphic support at all since CubeMX5.5.0. On the other side I seems that I cannot import an STM3...

mkrug by Associate III
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  • 3 replies
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Resolved! Fonts appearance differed in the updated version

Hi!I encounter the issue with font appears differently in the old and new version of touchGFX.The font I use : Noto Sans Medium.In the old version (4.10) the Noto Sans Medium looks thin and tallAt the same time, typography name for Noto Sans Medium f...

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WDAI.1 by Associate II
  • 1200 Views
  • 4 replies
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