STM32 MCUs TouchGFX and GUI

cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

TouchGFX Academy launch announcement!

Dear Community, We're excited to announce the creation of the TouchGFX Academy! The TouchGFX Academy is a new place to learn TouchGFX with concrete examples and to find answers to your questions when developing your UI. It includes tutorials of cour...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! TouchGFX. Disable/Enable touch events from Model

Hello!I need to be able to enable and disable touch screen from my GUI application. I don't want to cut the power to the touchscreen.I want my handle click functions on multiple screens to not to respond to touch events for some time after certain po...

MNema.1 by Associate II
  • 505 Views
  • 1 replies
  • 0 kudos

Resolved! Repeat Button triggers immediately, bug or feature?

I want the user to hold a button for at least 3 seconds before it triggers its interaction. So I created a Repeat Button, because the documentation says on delay: "Delay specifies the time (ms) to wait when the button is pressed before starting the l...

ulix by Associate
  • 793 Views
  • 5 replies
  • 7 kudos

assert(state[nextSendingBlock] == DRAWN);

My HW is NUCLEO-F446RE and X-NUCLEO-GFX01M1.TouchGFX is configured in partial frame buffer (3x1920 bytes)In the project I use FreeRTOS API CMSIS V2.The assert in question occurs randomly:assertion "state[nextSendingBlock] == DRAWN" failed: file "../M...

ALomb by Senior
  • 1212 Views
  • 9 replies
  • 0 kudos

Resolved! TouchGFX - CubeIDE - CubeMX - STM32H755

Hello,Can someone at ST provide explicit, step-by-step instructions describing in detail how to generate a project for the STM32H755 with TouchGFX running on the CM7 processor? All the posts I've seen online seem to describe ways of hacking projects ...

RichH81 by Associate II
  • 711 Views
  • 5 replies
  • 0 kudos

Resolved! Hardware button

I have been struggling for a few days now with trying to trigger an interaction within TouchGFX (V4.23.1) via a hardware button.The board is a STM32H747i Discovery. The board bring up has been completed with a standard TouchGFX template and the touch...

MEde1_0-1708011935228.png MEde1_1-1708011989401.png
MEde.1 by Associate III
  • 3653 Views
  • 10 replies
  • 2 kudos