STM32 MCUs TouchGFX and GUI

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X-CUBE-TOUCHGFX 4.24.2 is out!

TouchGFX 4.24.2 is now out. Please follow this link to download it.Release details: Release date: December 18th, 2023 New TouchGFX Core Features: Added libraries for cortex M55.We're happy to share a new TBS in the TouchGFX Designer based on this co...

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TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! I was attempting to put a keyboard inside a modal window. When I run the simulator and try to open up my modal window I get "Assertion failed!... Cannot add Drawable multiple times"

void MainScreenView::setVacuumPositionPercentBoxClickHandler(const BoxWithBorder& b, const ClickEvent& evt) { // When target vacuum position box is clicked, display modal keypad with numericals targetPercentModalWindow.setVisible(true); targetPerc...

WLewe by Associate III
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Code diferences between IAR and Touchgfx

Hello, I have a touchgfx project. When I compile project with touchgfx IDE (with Run Target button) It works properly. After that I open IAR IDE, compile and flash to my board but it doesnt work properly. When I debug software, I see there is a hard ...

Epamuk by Associate III
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