STM32 MCUs TouchGFX and GUI

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TouchGFX Academy launch announcement!

Dear Community, We're excited to announce the creation of the TouchGFX Academy! The TouchGFX Academy is a new place to learn TouchGFX with concrete examples and to find answers to your questions when developing your UI. It includes tutorials of cour...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

How to set Display's parameters ?

In applications for STM32f746-disco board, the display's parameters in rk043fn48h.h are as the following:/** * @brief RK043FN48H Timing */ #define RK043FN48H_HSYNC ((uint16_t)41) /* Horizontal synchronization */ #define RK043...

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Custom board

I have a custom board based on the H743Viit does not have external SDRAM but a QSPI flash for storage.My board has an external Video Processor with SDram connected by FMC-LCD-16bit interface.I would like to use TouchGFX , does it need the external SD...

Keyboard implementation shows the correct image that is set as highlightBitmap when key is pressed, but pressing a key not always results in the buffer being updated.

EDIT - Solution was to increase key (hitbox) size, to prevent touch 'sliding' off the key before completing lifting of finger tipUsing the CustomKeyboard example provided with the TouchGFX designer v10 we have created our own implementation of the Ke...

EKlei by Associate
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Resolved! Classes/functions to change the button graphics?

Hi, I'm trying to change the button bitmap from "button_pressed.png" to "button.png", after an interrupt event (without touching the display) . Could anyone shed some light on where I can swap the graphics? I'm a CPP novice, so the more information y...

kjtl by Associate II
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Resolved! Hardware button Presses in the Simulator

Hi all,For debugging purposes I would like to add hardware button presses to the simulator view in order to be able to better mimic the hardware that we run on (keypresses are working on the hardware already). I've edited the makefile used to build t...

DWeie by Associate III
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