STM32 MCUs TouchGFX and GUI

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X-CUBE-TOUCHGFX 4.24.2 is out!

TouchGFX 4.24.2 is now out. Please follow this link to download it.Release details: Release date: December 18th, 2023 New TouchGFX Core Features: Added libraries for cortex M55.We're happy to share a new TBS in the TouchGFX Designer based on this co...

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TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! STM32F401RE Hangs working with 1BPP

Hi, TouchGFX communityI'm trying to get TouchGFX working on a STM32F401RE device with a 200x200 screen.I've created a simple project with one screen and text as 1bit color depth (Idither_algorithm := 2, opaque_image_format := BW, non_opaque_image_fo...

Problem when porting from 4.9.3 to 4.12.3

I'm facing problems when I try to port a 4.9.3 project to 4.12.3.First, I have many places in the original 4.9.3 designer project that I defined a change screen interaction with no trigger, I then use it in the code when I want to switch screens. Whe...

Resolved! How to get Touch X and Y data ?

I need to get the X and Y coordinates of the touch controller and use them in Model or a View.Is there a simple way to do this? (something in the API)basically I want to get the x and y values returned from the sampleTouch() in TouchController class.

TouchGFX isn't generating a Keil Project

I recently have a problem using TouchGFX. After editing UI in TouchGFX, I generated code. But there is only Visual Studio project and no other IDE's project code(Keil or IAR). In target folder, there are just some files. How can I solve it

ALin by Associate II
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