Question
What's the recommended procedure to import a TouchGFX 4.13.0 project into STM32CubeIDE 1.3.0?
I've tried for several days to import a very simple 'Hello World' TouchGFX app into STM32CubeIDE but can't get it to build in STM32CubeIDE. Does anyone have a step by step procedure I could try, please?
