STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Windows PC Simulation crashes when using a single widget (Button). Works fine with no widgets (only hard-coded text). Help!

Windows PC Simulation crashes when using a single widget (Button). Works fine with no widgets (only hard-coded text). Help!Everything works fine when using TouchGFX Designer to run a simulation on a Windows PC. But we are trying to build everything w...

VSimu.1 by Associate III
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do you have another solution for us

We are using stm32H743We need a frame buffer of 150K to our LCD. we do not have an external RAM, so we use the 412K internal RAM.We also work with USB (Full speed mode).each peripheral work on it own , but not together. if we enable both of them they...

Hmizr.1 by Associate II
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Resolved! Animated images with thousands of .PNGs slows down a TouchGFX Designer. Looking for alternative approaches.

Hello, I’m working on device equipped with STM32H753 and LCD (320x240), 16 MiB of SDRAM (available for caching will be about 13 MiB) and SD card (SDMMC interface) that will be used also for storing images for TouchGFX.In some cases device shall disp...

scott.sp by Associate II
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