STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Tell me how to use it simply. setBitmaps (const Bitmap & bitmapReleased, const Bitmap & bitmapPressed)

There is an image button.In Normal state, the image is displayed, and when the button is pressed, the B image is displayed.I looked at the functions to use this function. setBitmaps (const Bitmap & bitmapReleased, const Bitmap & bitmapPressed) If you...

PKunK.1 by Associate III
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  • 1 replies
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Resolved! TouchGFX 4.16 with IAR / Keil working?

Hi. Downloaded the latest 4.16 TouchGFX toolchain; latest STM32CubeIDE; latest STM32CubeMX.Selected STM32F429i-DISC1 kit -> imported the Pool Lights GUI. Nothing else. Ran fine on the simulator; runs fine on the target. Generated Code. No errors. Ve...

Mon2 by Senior III
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  • 4 replies
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Resolved! How do I grey out / disable a widget?

Hello,I have a use case where a custom container with a ScrollList of items need to be displayed but grey-ed out and disabled (as in not touchable) at the start of the screen transition and only becomes active once a button on the screen is clicked (...

RReta.1 by Associate III
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  • 2 replies
  • 1 kudos

Resolved! Enter the interrupt handler when stepping

Thank you for helping.environment:stm32CubeIDE Ver1.3.0TouchGFX Ver4.15.0Board: STM32F746G-DISCOWhen I step, it just enters the interrupt handlerI can't move on.With STM32F769I-DISCO, there is no such symptom.Is it a problem with the microcomputer?Pl...

Ebun.1 by Senior
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Can't properly import touchgfx project in STM32CubeMX

Hello everyone,I am currently developing a project using the STM32F49I-DISCO board.What I can already do :create a project in TouchGFX and run it on the target,create a project in TouchGFX, generate the code, import it in STM32CubeIDE and flash it to...

0693W000007BYgQQAW.png
NKieg.1 by Associate III
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  • 2 replies
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STM32CubeIDE v1.3.0 + TouchGFX v4.13.0 + CubeMX 5.6.0 -- Issue Compiling when using latest versions of those apps together.

Hi! Given the circumstances, I've finally found time to learn the STM32 dev environment. I have a STM32F769iDisco board.I've successfully used TouchGFX v4.13.0 to start a new project with a simple interface (background and button). I can compile, ...

DMavr.1 by Associate
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  • 9 replies
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How do I get click coordinates continuously?

Hello!I want to click on the touch screen, get the coordinates, then, without releasing my finger, move my finger and get new coordinates continuously.Like slider widget)How do I do this?This codevoid PRINT_PROGRESS_ScreenView::Box3DClickHandler(cons...

EEuge by Senior
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  • 3 replies
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