STM32 MCUs TouchGFX and GUI

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X-CUBE-TOUCHGFX 4.24.2 is out!

TouchGFX 4.24.2 is now out. Please follow this link to download it.Release details: Release date: December 18th, 2023 New TouchGFX Core Features: Added libraries for cortex M55.We're happy to share a new TBS in the TouchGFX Designer based on this co...

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TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! TouchGFX not downloading

Hi,I tried downloading TouchGFX but even after following the instructions and using the same browser and validating the email and using the same browser, it displays the message below. Where else can I download the latest TouchGFX from?Also:- what is...

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Ricko by Senior III
  • 150 Views
  • 2 replies
  • 1 kudos

Resolved! Issue with Vector Renderer and Memory Allocation

 Hello everyone,I am trying to use the Vector Renderer to draw lines because it utilizes GPU2D, which offers faster rendering compared to the Canvas. Below is the code I am using for this purpose: void TestWidget::draw(const touchgfx::Rect& invalidat...

TerZer by Associate II
  • 164 Views
  • 1 replies
  • 0 kudos

TouchGFX

HI,I have a Touch GFX-based application with External Quad SPI flash integrated for Assets, such as images and font. The Application code has more than 150 Screens Due to this internal flash is running out of memory, Even though we are using 0s optim...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...