STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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X-CUBE-TOUCHGFX 4.26.1 is out!

TouchGFX 4.26.1 is now out. Please follow this link to download it.This version is a patch release and includes bugfixes of issues seen on TouchGFX Designer 4.26.1 version, as well as adding support of the new STM32H5F5 and Chrom-ART 2.Please visit o...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! Separating internal flash from .elf image

I'm working with the STM32H757 Eval board and I'm using TouchGFX.Using the designer, I created the Dice Animation demo project and got it running on the board.I then duplicated this project and hooked it into our code ecosystem (we use Visual Studios...

JKaz.1 by Associate III
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  • 1 replies
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Wrong Touch Coordinates

When I touch left side of the button carefully, it shows X coordinate as 592 (Debug "X") but it should have been 614 (TouchGFX "X"). In similar manner, when I touch top side of the button carefully, it shows Y coordinate as 397 (Debug "Y") but it sho...

26c9ec32-d198-4fde-8dfe-5494eff9e9a2.png
Gökhan by Associate III
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  • 1 replies
  • 1 kudos

Scrolling text wider than the LCD screen

I am using TouchGFX Designer (version 4.24.1).I am wanting to stroll a Text Area across the screen. I can do this with the MoveAnimator selected as long as the text width is less than the screen width. When I attempt to scroll text than is wider than...

RWilt.1 by Associate II
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  • 1 replies
  • 0 kudos

Resolved! TouchGFX 4.25.0 Flickering

Hello,I'm working with a graphics output on an STM32H750-based board.My bitmap resources are stored in SQPI, and the frame buffers (double buffering) are in external SDRAM.The external SDRAM settings are as follows: TEX=1, Bufferable=1, Cacheable=1, ...

nonoriri_0-1743052778716.png nonoriri_1-1743052802656.png
nonoriri by Associate III
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  • 2 replies
  • 2 kudos