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There was an issue where the screen froze due to too many packages. Is there a way in TouchGFX to check the memory limit for a screen and the amount of memory each package uses to evaluate the number of packages that can be used?
In TouchGFX version 4.18.0, after modifying the screen Designer output and using STM32CubeIDE for compilation, an error occurs after flashing, as shown in the attachment "error". I only modified the text definitions. Before the change(Correct_setting...
In TouchGFX version 4.18.0, after modifying the Designer output for the screen and compiling with STM32CubeIDE, the screen crashes and restarts due to having too many screen elements (buttons, text, images). It’s suspected that this is caused by insu...
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