STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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Forum Posts

TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! How can I draw bitmap?

Hi there. I have an image that I want to draw in a certain location and in as many as I need. I found the function HAL::lcd().drawPartialBitmap. I tried to call it from the view class in my function, like HAL::lcd().drawPartialBitmap(myBitmapId, poin...

Resolved! TouchGFX demos pt 2

Continuing saga of attempting to run a TouchGFX demo on a NUCLEO-G071RB with X-NUCLEO-GFX01M2($AZ2).I connected the NUCLEO board, selected it in TouchGFXDesigner, then selected the relevant demo.Having installed the latest TouchGFXDesigner (4.24.2), ...

TJack.2 by Associate III
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Scroll List Item Selected Callback

Hi. I've been working on a project with STM32 and touchGFX. I'm struggling with a simple issue that could be easily solved if I had more experience with the framework and with C++. I'm working with a 7 inch touchscreen display. In one screen, i inser...

Resolved! TextArea widget display failure

Using TOUCHGFX Rev 4.24.2And following https://support.touchgfx.com/academy/tutorials/tutorial-02TextArea widget fail to show valid value. void MainView::buttonUpClicked(){    touchgfx_printf("buttonUpClicked\n");    counter++;    Unicode::snprintf(t...

Daniel_Marosi_0-1735515621468.png

Resolved! textArea.invalidate(); makes my textArea disappear

Hello there,i'm using touchgfx to show time data using touchgfx::Unicode::snprintf(textArea1Buffer, TEXTAREA1_SIZE, "%d", sec);  but when I use invalidate() function to refresh the text area, the text disappear from my screen;instead, the code  getRo...

Rust by Associate
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