STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

HI. I get an error when compiling with sw4stm32.

When I run the program like the picture below, a checksum error occurs.After that, if I reset the hardware, it will work normally.I guess it is a problem caused by using external memory.But I want to know the exact reason why and I want to fix it.Ple...

0690X0000087wiWQAQ.png
YJMoon by Associate III
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Configuring project for Keil rather than EWARM

Hello everybodyI am trying to configure a project for STM32F746-DISCO board with TouchGFX using CubeMx. A new project.However , the article for configuring the board at this link explains the modifications needed for linker script and modifying the p...

Resolved! How to print a Dot "." in Touchgfx?

I need to take input fractional values from user through UI built via TouchGFX.There is a separate Dot button on my UI keypad. But, I am not able to print it on the screen.Please help me for above problem. Just a short clue on what to use will also b...

kvkhekale by Associate II
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Help with an internal assert failure

I'm getting what looks like assert failures while running a TouchGFX project in Visual Studio.Its happening on two of my designed screens out of 12 so its likely something I've created but need a hint of where to look for the fault.It happens as soon...

View class inheritance

Hello,I am working now on project where screens have many things in common (slide menus, content etc). Is it possible to make a screen which will be the base class for further screens? Or I should make it a custom container?

maciek by Associate II
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