STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

TouchGFX example on "non ST produced" STM32 development board like HOTMCU SOM-STM32429IG to demonstrate CUBEMX TouchGFX CubeIDE integration

Hi I have spent a long time trying to get a working example going on a 3rd party STM32 development board, to try and learn the difficulties in getting a project up and going from scratch.The ST examples are awesome and work beautifully on the off the...

GOmon.1 by Associate III
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Swipe in 2 dimensions

I want to create something that is almost a 2D swipe container. but in reality I think the best solution is several screens, each with swipe containers, and a vertical swipe on any one will transition North/South to the next page.Is there documen...

getTypedText() access error

Hello,I'm trying to retrieve the text string of a textarea widget with the function getTypedText() but I get an access error. No wildcards are used in the textArea2, the propery "Text"is just filled in with a short text in the designer.

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GMeur by Senior II
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  • 5 replies
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Debug ToughGFX generated code

I generated code using ToughGFX 4.13.0 for the STM32F769I_DISCO board. I was able to run target in ToughGFX and import the code into the CubeIDE. There were missing files that needed to be deleted from the project to get it to build.But after that, I...

DamageG by Associate II
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  • 3 replies
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To integrate STM32Cube IDE and TouchGFX

I am using TouchGFX to create app, which i want to intigrate with STM32Cube IDE, but in this IDE , GRAPHICS option I am not getting, what to do to proceed further. M i missing something to add or what (library or package) 

ABeck.1 by Associate II
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  • 1 replies
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Screen Tearing

Hello,I'd like to start by saying thank you to the community, so far it has been great and I have been able to work through any issue that has come up.A new problem has shown up today. I just started making some real headway on my project, and in doi...

STM32F103 and GLCD240x64

Hello to all friends..I ask for help to work with a 240x64 GLCD display with an STM32F103ZET6 microcontroller.He tried to make different code but none works correctly.Does any partner have any functional libraries?.I look forward to your help.Thanks ...

DGonc by Associate II
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  • 6 replies
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STM32F769I and LCD

Hello.​When using a 1024 × 768 resolution LCD with the STM32F769I,Is performance bad?​Doesn't it move lightly?​If you have a proof result or other evidence, please post it.​Thank you.

Ebun.1 by Senior
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  • 7 replies
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