STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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X-CUBE-TOUCHGFX 4.26.1 is out!

TouchGFX 4.26.1 is now out. Please follow this link to download it.This version is a patch release and includes bugfixes of issues seen on TouchGFX Designer 4.26.1 version, as well as adding support of the new STM32H5F5 and Chrom-ART 2.Please visit o...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! Simplify TouchGFX project creation

 I have created a tool called TouchGfxHelper, which automatically generates all the main, model, ModelListener, presenter, and view components with your specified functions. All you need to do is define them.The tool is free of charge and can be down...

UweK by Associate
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Error "Run Simulator"

Hello, I'm working on a project in the TouchGFX Designer environment and when I try to execute the "Run Simulator" command, this error occurs. Run Simulator Generate Done Generate Assets make -f simulator/gcc/Makefile assets -j8 Reading ./application...

Resolved! Unable to get LTDC working on STM32H735G-DK

Hello everyoneI recently bought an STM32H735G-DK Discovery Kit, which has a 480x272 parallel LCD. I got the TouchGFX Demo projects running on the board, so I know all the hardware is working as it should.Eventually I want to use TouchGFX on a custom ...

ltdc-config.png
hanton by Associate
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Using Bitmap::dynamicBitmapCreateExternal

Hi, I am trying to create an external dynamic bitmap to display an image already loaded into Memory Mapped External Flash. uint16_t FrontendApplication::getLogoBitmapId() { if (bitmapId == touchgfx::BITMAP_INVALID) { bitmapId = Bitmap::d...

Priyank by Senior
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