STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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Forum Posts

TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Is this data model safe

In order to implement my ui component more independently, I design it this way.// subclass of containerMyComponent::MyComponent(){ // init some ui // ... Application::getInstance()->registerTimerWidget(this);}MyComponent::~MyComponent(){ Application:...

shark by Senior
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Resolved! Touch GFX additional software window is empty

Hello I am trying to use Touch GFX. In CubeMX I installed the related software pack:When I open the additional software part there is no option I can enable Touch GFX, it is simply empty:How can I enable it from CubeMX? Thank you beforehand.

0690X00000Bwig6QAB.png 0690X00000Bwig1QAB.png
GunkutA by Senior
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Resolved! What is OSWrappers::takeFrameBufferSemaphore used for?

In my opinion, the framebuffer lock is used to prevent the mutual exclusion of the framebuffer, but touchgfx itself runs in a single task, so is this lock used to prevent the simultaneous access of touchgfx software rendering and dma2d rendering? The...

bxiao by Associate
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Transfer display memory with SPI DMA

Hello, I want to update my display data via SPI DMA. The display has 480x320px and I have chosen a 3 bit color coding, so that I can send two pixel within one byte. So my framebuffer has a size ox (480x320)/2 = 76800 byte. But when I want to transm...

KR51K by Associate III
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