STM32 MCUs TouchGFX and GUI

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X-CUBE-TOUCHGFX 4.24.2 is out!

TouchGFX 4.24.2 is now out. Please follow this link to download it.Release details: Release date: December 18th, 2023 New TouchGFX Core Features: Added libraries for cortex M55.We're happy to share a new TBS in the TouchGFX Designer based on this co...

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TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! NUCLEO-F746ZG + 7" 800x480 SSD1963 16-bit FMC

I successfully implemented (via CubeMX) an application to manage the display.So FMC initialization is correct, as are the prmitive to interact with the LCDI would now like use TouchGFX.I have read in the various posts that it can be done.My problem i...

ALomb by Senior
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  • 17 replies
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Resolved! long touch detect on STM32L4R9AI-eval

hello...I am working on STM32L4R9AI-EVAL board..i want to detect the long touch..means in one screen if i do long touch it has to go to the other screen...I need deep explanationhow do i do this ....any example codethank you

prathima by Associate II
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my own printf

Hi,I use my own printf(printf, snprintf...) in STM32 since many years.In atollic I added -fno-builtin-fprintf -fno-builtin-printf -fno-builtin-sprintf in the compiler option.Now with Cube IDE I do the same but the linker tells me that there are two d...

PCu1 by Senior
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  • 3 replies
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Resolved! MVP Application Error

Hi ST,I have problem with MVP when applying BaseView for Views.complier said cannot convert argument 1 from 'PresenterType' to 'T &'Please help me fix the problemThank you.

HNguy.21 by Associate II
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  • 4 replies
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