2020-09-08 11:50 PM
Hi
I'm using a big font size (let's say 400), and glyphs are not refreshed correctly when partially invalidated. It's like the wrong part of the glyph data is copied to the framebuffer.
I've attached a minimal project that shows the bug. All is done through the Designer, there's no custom code.
Using TouchGFX 4.13 (could not test 4.14), but the changelog doesn't seem to mention such a fix.
Thanks.
PS: sorry if this is not the right place to report bugs, let me know if it should be done somewhere else!
2020-09-09 05:35 AM
Hello,
What you shared is not enough for me to see the issue.
Please include the assets folder with it as well.
/Alexandre
2020-09-09 05:41 AM
2020-09-09 06:26 AM
Thank you, I reproduced the bug.
We will try to investigate and fix it as soon as possible.
Thank you again for the feedback.
/Alexandre
2020-09-28 12:12 AM
Hello,
The bug has been fixed and will be part of the next release (TouchGFX 4.15) that will come out 8th of October.
Thank you again for reporting it and sorry for the wait.
/Alexandre
2020-09-28 12:15 AM
Thanks for fixing it so quickly. It's great that it's part of the next release!