STM32 MCUs TouchGFX and GUI

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TouchGFX Academy launch announcement!

Dear Community, We're excited to announce the creation of the TouchGFX Academy! The TouchGFX Academy is a new place to learn TouchGFX with concrete examples and to find answers to your questions when developing your UI. It includes tutorials of cour...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! How to make a screensaver with TouchGFX?

Could you please provide some advice or example code on how best to create a screensaver using TouchGFX?I am looking for the classic screensaver functionality: if someone touched the display with their finger whatsoever, then the screensaver counter ...

VSimu.1 by Associate III
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  • 3 replies
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MEMDEV Issue...

Hi All,Recently, i have testing memory device Because of the flickering.I've attached my application test code below.My hardware is stm32f767IGT6 with SDRAM using FMC.I have two png file to display in 320x240 LCD.Because of the flickering, I'd like t...

Glee.11 by Associate II
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Resolved! ARM6 Compiler Support

Hello,I tried to port an TouchGFX-Application from ARM5-Compiler (ARMCC) to ARM6 (ARMCLANG). Both compilers are from KEIL (µVision).Well it does compile, but it doesn't link:Warning: L6869W: abstractpainter.o requested the Rogue Wave Standard C++ Lib...

PBull by Associate III
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  • 31 replies
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Double framebuffer causes Hardfault

Hello,​I'm using a custom board based on the STM32F779 with external RAM, external QSPI flash and a 800x800 screen running in video mode. When I run the application with one framebuffer (on external RAM) it works but it has some flickering, so I'm tr...

DMuño.1 by Associate II
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  • 6 replies
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Colorize bitmap dynamically

HiI have an image which is completely white, its shape is only defined by its alpha channel. What I'd like to do, is draw this image and dynamically change white to any color, while preserving its alpha channel. And it needs to be fast, as I'd like t...

Gom by Associate II
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  • 3 replies
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TouchGFX with the STM32CubeIDE

Hi,I'm having trouble running the GUI on STM32 (specifically STM32F429IITX).I found a lot of links, articles and videos that describe how to get the display and GUI up and running, but I couldn't connect the TouchGFX to the STM32CubeIDE.Is there any ...

TLend.1 by Associate
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  • 3 replies
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TouchGFX - Frame rate for SPI interface

I have a software project that interfaces an STM32F4 to an external display via SPI. The frame rate is set by the time between periodic executions of TouchGFX_TickHandler() and MX_TouchGFX_Process(). The period is currently set at 17 ms, which gives ...