STM32 MCUs TouchGFX and GUI

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X-CUBE-TOUCHGFX 4.24.0 is out!

TouchGFX 4.24.0 is now out. Please follow this link to download it. 4.24.0 Release details: Release date: June 6th, 2024 New TouchGFX Designer Features: Added a QR Code widget.Added RGB Compression for images. New TouchGFX Core Features:  Added RG...

LouisB by ST Employee
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TouchGFX Academy launch announcement!

Dear Community, We're excited to announce the creation of the TouchGFX Academy! The TouchGFX Academy is a new place to learn TouchGFX with concrete examples and to find answers to your questions when developing your UI. It includes tutorials of cour...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! Texts Table and Text Area Widgets

Hello Community, I have been working in an app that has 2 different lenguages defined in the "Texts" option in TouchGFX. In the Canvans i have for example a textArea that is configured as "Auto-size" with typography "Large, 40px" and centered alignme...

urbito by Senior
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  • 1 replies
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Touches propagating through containers

I have multiple containers on the screen at any given time. Most of the time, these containers are on top of each other. Today I just noticed that touching on the top container, will sometimes click a button on the container below it. How can I stop ...

Resolved! NeoChrom/GPU2D registers documentation

Will this peripheral ever be documented in detail? i.e. registers, interrupts, etc.Or even a lightweight/low level library would be acceptable.We may choose STM32U5 for a product but not if we are forced to use TouchGFX for good performance. 

robvos by Associate
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  • 10 replies
  • 13 kudos

Resolved! Porting TouchGfx Code to non-ST-MCUs

Hello,I checked out the documentation about TouchGFX (Link) and additionally installed TouchGFX as standalone software (without CubeMX).I would like to know, whether this framework can be used for other (non-STMicroelectronics) ARM Cortex MCUs. I fou...

Resolved! Missing needles in TouchGFX Designer-4.23.0

Hello, I have made a simple application with STM32G071RB_NUCLEO and an X-NUCLEO-GFX01M2 I TouchGFX. The problem is that the needle in the Gauge or the hands in the analogue clock are not displayed. When I look at Memory Details in STM32CubeIDE I can ...

amigafan by Associate II
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  • 6 replies
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Resolved! Are there any plans to make responsive UI on TouchGFX?

I've been using LVGL for a while and I must say, their implementation (much based on CSS styles) is good to make responsive designs that scale based on screen size. Their concept is very simple, every object have a flex property that can be enabled. ...

Dolence by Associate III
  • 388 Views
  • 1 replies
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Resolved! TouchGFX Designer with TrustZone-enabled U5

Hi,seems like TouchGFX Designer is unable to create a compilable folder structure for TrustZone-enabled U5 projects. So far the workaround is to use a separate non-TrustZone project and then manually sync all the changes made by TouchGFX Designer bac...

bear2023R by Associate III
  • 675 Views
  • 4 replies
  • 1 kudos