STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

When using L496 Application Template, CubeMX wipes out LCD_IO code from TouchGFXGeneratedHAL upon first trivial code generation

Title says it all. Steps to reproduce:Create new project with L496 Disco Application TemplateOpen Project In CubeIDE, verify build OKOpen IOC in CubeMX. Change nothing, but click the Generate Code button. (Note that there is still an error in TouchGF...

Touchgfx

Hallo. I use stm32h747 with touchgfx and mipi dsi display 454х454 pixels. Works well, but swipe screens with delay about 1-2 Sec. witch way make it faster ? Dim

DDom.1 by Associate II
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Black lines when using DMA2D on STM32H7 with SDRAM

Hi,I am using TouchGFX 4.13 on a STM32H750XB.I'm using a 800x480 screen, so the framebuffers are placed in external SDRAM.My code is based of the example project for the STM32H750B-DK, and almosteverything seems to be working except for the fact that...

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JSpan.1 by Associate
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Define color variables for TouchGFX UI

Hi everyone.I've been trying to create an header file with some default colors for an user interface. Apparently, TouchGFX has a struct called colortype that is used as a type for colors. I created an .hpp file, included touchgfx/Color.hpp and tried ...

Partial Frame Buffer documentation question

Referring to the website doc:https://support.touchgfx.com/docs/development/scenarios/lowering-memory-usage-with-partial-framebuffer/#partial-frame-buffer-memoryWhy is the bytes calculation: (Number of Pixels)* 3 ?Earlier in the doc the ManyBlockAllo...

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Guit32010 by Associate III
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