STM32 MCUs TouchGFX and GUI

cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

Join the TouchGFX contest now!

Hey everyone, for those who haven't seen the announcement in the community blog, I'm also announcing this here :) We're launching a contest focused on custom containers!  Custom containers have been a hot topic on our forum, and we love seeing the en...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! touchgfx simulator screen size scaling factor

hi,    Recently I notice that toucgfx simulator screen size is twice the value set in toucgfx designer, if I want the exact pixel size set in touchgfx designer while simulating, is there a scaling factor or some function to call? thanks for your time...

Resolved! TouchGFX gauge glitch

Hi,I'm using a custom H7 board, with QSPI + 16-bit SDRAM, and using RTOS.However I run into an issue where there's glitching in my gauge in TouchGFX (see attached video...)TouchGFX is using double buffer, also animationStorage: setFrameBufferStartAdd...

LTDCParams.png LTDC.png TGFXGenerator.png
wlynn777 by Associate III
  • 8588 Views
  • 25 replies
  • 2 kudos

Resolved! CubeIDE don't generate C Files at all

Hello, at first im new in the STM32 world. Yesterday I set up the Touch GFX as "How to TouchGFX: Installing TouchGFX Designer for STM32 GUI applications" tells me. For that i delete all STM Programm tha i install pervius. Download lates Version and s...

Peter57 by Associate II
  • 2061 Views
  • 10 replies
  • 2 kudos

Resolved! determine which button was pressed on a screen

I have two buttons on Screen1.  Both interactions change screen to Screen2.  Can I determine which button was pressed when in Screen2View::setup?Or do I need to use a separate virtual functions and then create a variable setting the button called? 

FJB2069 by Senior
  • 1000 Views
  • 9 replies
  • 1 kudos

NeoChrom GPU

I read https://blog.st.com/neochrom-gpu/.Since it was stated that the NeoChrom GPU is incorporated into STM32U5 MCU's, I bought a NUCLEO-U575ZI-Q to learn more about it, because it could be interesting to use it for future projects for my work.Howeve...

Jack3 by Senior II
  • 6403 Views
  • 11 replies
  • 0 kudos

Resolved! Merge conflicts

So I got into some merge conflicts.. Fine I thought - they should be manageable. Simple things in the .touchgfx file and some in texts.xml   But no matter what I do TouchGFX Designer cannot create assets. It complains about merge conflicts in generat...

Resolved! NUCLEO-F072RB with the X-NUCLEO-GFX01M2

Hey everyone, I'm new to the whole STM32 world so bear with me.I saw that the NUCLEO-F072RB worked with the X-NUCLEO-GFX01M2, but I can't make it work. The touchGFX is grey in the CubeMX and there are no examples in the touchGFX designer with the F s...

Rupert by Associate II
  • 1695 Views
  • 15 replies
  • 10 kudos