STM32 MCUs TouchGFX and GUI

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TouchGFX Academy launch announcement!

Dear Community, We're excited to announce the creation of the TouchGFX Academy! The TouchGFX Academy is a new place to learn TouchGFX with concrete examples and to find answers to your questions when developing your UI. It includes tutorials of cour...

X-CUBE-TOUCHGFX 4.23.2 is out!

TouchGFX 4.23.2 is now out.Please follow this link to download it.4.23.2 Release details:Release date: March 14th, 2024Bugfixes in TouchGFX Designer:Fixed a bug where TouchGFX Designer would not close properlyBugfixes in TouchGFX Core:Fixed issue wer...

LouisB by ST Employee
  • 1 replies
  • 9 kudos

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...


Hello, I have STM32H745I-DISCO and TouchGFX 4.16.1 Designer. As I understand it, TouchGFX does not support the board in my hand. How can I control my HMI? Is there software that supports this card?

aşahb.1 by Associate
  • 1 replies
  • 0 kudos

Resolved! Is Graph "Precision" relevant when using float?

Hi,I am trying to understand the graph "precision" as explained here:"If for example the level of precision is set to 0.1, each data point...

LIBJPEG Question

Hello, I am trying to implement bmp to jpeg encode application. I have used official STM code example. There is no compile error.I gather RGB565 data from OV7670 camera. I can successfully write to SD card as 16 bit bitmap file and open it on a Windo...

Resolved! printing a string

Hi, I'm trying to print the string. What is that I'm missing?This is my func : void Screen1View::UpdateWildcardTexts(char* a) { Unicode::snprintf(textArea1Buffer,10,"%s",a); textArea1.invalidate(); }This is how I test it :void Screen1View::setupSc...

Ezgi by Senior
  • 2 replies
  • 0 kudos

CubeMX 5.0.1 + STemWin on STM32F769-DISCO

Hello, does anyone have an *.ioc file or give me the right settings to create a project with CubeMX without using BSP files. Everything is in CubeMX, so integrating BSP files is not needed anymore.I'm struggling with the display settings, concerning ...