STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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Forum Posts

TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Is custom color format possible ?

Dear All,The display we are using is RGB332, natively this is not supported by Touch GFX.Is it possible to develop custom color format or we need to trick it by using ARGB2222 and convert pixels.Thanks for your help.Regards

Bertha by Associate III
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Resolved! Frame Buffer is allocated in both RAM and Flash

I'm working with a system built around the STM32F767 which has 512kB of internal RAM, and 2MB internal Flash. There is no external RAM or Flash, so the entire application has to live within those resources. We are using RBG565 format with a 480x272 L...

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DSwea.1 by Associate III
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STM32H7 TouchGFX cannot find HAL library files

I enabled a UART peripheral in my touchgfx project. When I ran the project in STM32CubeIDE, it gave an error saying the HAL_UART_Init function was undefined. When I checked${ProjectDir}\Drivers\STM32H7xx_HAL_Driver\SrcThere were no HAL library files,...

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woozl by Associate II
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