STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! Howto combine TouchGFX and WPAN BLE ?

Project MX created without RTOS generate this main partMX_TouchGFX_Init(); MX_RTC_Init(); /* USER CODE BEGIN 2 */   /* USER CODE END 2 */   /* Init code for STM32_WPAN */ MX_APPE_Init(); /* Infinite loop */ /* USER CODE BEGIN WHILE */ ...

MM..1 by Chief III
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Why I can’t load the GFX01M1_HelloWorld project. ST32cubeIde tells me: Error message from debugger back end: Load failed Failed to execute MI command:

Load failedFailed to execute MI command:load "C:\\st_products\\QVGA_TFT_LCD\\en.X-CUBE-DISPLAY_1_0_0\\Projects\\NUCLEO-G071RB\\Applications\\GFX01M1_HelloWorld - Copie\\STM32CubeIDE\\Debug\\X-NUCLEO-GFX01M1.elf"