STM32 MCUs TouchGFX and GUI

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TouchGFX Academy launch announcement!

Dear Community, We're excited to announce the creation of the TouchGFX Academy! The TouchGFX Academy is a new place to learn TouchGFX with concrete examples and to find answers to your questions when developing your UI. It includes tutorials of cour...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

How to get the screen transition status

Hi, I use 'makeTransition' function to animate the screen transition and the new screen has a large number of dynamic data display. I want to display these after transition finished, but how can get the status of screen transition (I checked file ...

V.H by Senior
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More indepth guide on programming TouchGFX?

Hey guys,So, I'm taking on a project that will use STM32H7 chip with a TFT panel screen (with touch capabilities) on a custom PCB. The project is a custom gauge (like a speedometer) that allow user inputs via the touch display. So my question is, doe...

Tnguy.3 by Associate III
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Resolved! Problem with bitmap caching touchGFX

Hi All,I have a problem with bitmap caching. Below is the contextProcessor and Peripheral’s details:-STM32F429ZITX micro8 Mega bytes external SD RAM16 Megabytes SPI flash(not quad)Our use case:- We have GUI application with several screens(setup , fu...

Kpodu.1 by Associate II
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Slide screen transition problem

I created two screens and did the actions to change the screen. But changing the screen does not work correctly.Added an extra buffer for animationuint16_t buf_ram [160*128];using namespace touchgfx;namespace {  LOCATION_PRAGMA("TouchGFX_Framebuffer"...

VKost.3 by Associate II
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