STM32 MCUs TouchGFX and GUI

cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

X-CUBE-TOUCHGFX 4.24.2 is out!

TouchGFX 4.24.2 is now out. Please follow this link to download it.Release details: Release date: December 18th, 2023 New TouchGFX Core Features: Added libraries for cortex M55.We're happy to share a new TBS in the TouchGFX Designer based on this co...

OsmanSOYKURT_0-1734955106312.png

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

TouchGFX dynamic graph

we use GraphWrapAndClear and update the graph every 1 second, it works fine. but the problem is after running for long time (over 12 hours), there is some short line flicker on the different part of screen. if we move out of this screen, and come bac...

JXu.21 by Associate II
  • 1315 Views
  • 7 replies
  • 0 kudos

Font Licence

From the licence conditions of vairous font providers (Microsoft, Google, Monotype, Linotype) it is not clear to me, which fonts are allowed to use in the embedded project freely, which need licencing and which are not allowed to use in embedded devi...

awiernie by Senior II
  • 1394 Views
  • 7 replies
  • 0 kudos

STM32F469I-disco SPI-CAN shield

STM32F469I-disco : https://os.mbed.com/platforms/ST-Discovery-F469NI/https://www.st.com/en/evaluation-tools/32f469idiscovery.htmlSTM32F302R8 : https://os.mbed.com/platforms/ST-Nucleo-F302R8/CAN shield : https://www.amazon.it/AptoFun-Receiver-Protocol...

0693W00000Nt82qQAB.jpg 0693W00000Nt80pQAB.jpg 0693W00000Nt7zJQAR.jpg 0693W00000Nt82WQAR.png
Klaus3 by Associate II
  • 735 Views
  • 1 replies
  • 0 kudos

Hi Group, I'm setting up the stm32h747i-disco (Joystick) by setting ports GPIOK - PK2,PK3,PK4,PK5 and PK6 respectively to inputs with no pull ups/downs. In Touch GFX, I'm calling a virtual function to signal when the selected direction goes low.

The voltage measured was approximately 3.3v at the pins of the joystick. As the direction changes the voltage drops to 0vs. I'm yet to work with the task and I understand that all inputs on the GPIO pins are set to analog by default. My question is, ...

Store Framebuffer in OSPI PSRAM?

MCU: STM32L4R9ZIJ6PSRAM: APS1604M-3SQR-SNDisplay: 800x480, RGB888, 24-bitHi, I'd like to use the mentioned PSRAM to store the TouchGFX framebuffer using OCTOSPI in QuadSPI mode.I have tried setting the Frame Buffer Start Address to OCTOSPI1_BASE (0x9...

DMacD.1 by Associate II
  • 2005 Views
  • 7 replies
  • 0 kudos

Resolved! I am trying to print the word hello on the LCD screen, but it is not working and I don't know why, although I am copying the code from a book for Nucleo board. i know it is a silly question, but I have just started :)

#include <stdio.h> #include <stdint.h> #include "stm32f4xx.h" void delayMs(int n); void LCD_init(void); void PORTS_init(void); void LCD_DATA(char DATA); void LCD_commands(unsigned char commands); int main(void){ LCD_init(); LCD_DATA('l'); LCD_DATA...

IHJEI.1 by Associate II
  • 1555 Views
  • 5 replies
  • 0 kudos

Resolved! TouchGFX frameBuf location

Hello, we are having trouble with our application binary size. Inspecting the binary, I noticed that TouchGFX frameBuf is stored in .data section, meaning that it takes about 150kB of flash space in addition to RAM space. Is it possible to store fram...

sute by Associate III
  • 537 Views
  • 1 replies
  • 1 kudos